1.
Introduction
2.
fyrox
❱
2.1.
Getting started
❱
2.1.1.
Editor, Plugins and Scripts
2.1.2.
Editor Overview
2.1.3.
Scene and scene graph
2.1.4.
Assets
2.1.5.
Data management
2.1.6.
Installation (Obsolete)
2.1.7.
Framework (Obsolete)
2.1.8.
Custom game loop (Obsolete)
2.2.
Scripting
❱
2.2.1.
Plugins
2.2.2.
Executor
2.2.3.
Scripts (WIP)
2.3.
Scene
❱
2.3.1.
Graph
2.3.2.
Prefabs
2.3.3.
Base node
2.3.4.
Mesh node
2.3.5.
Light node
2.3.6.
Sprite node
2.3.7.
Particle system node (WIP)
2.3.8.
Terrain node (WIP)
2.3.9.
Camera node
2.3.10.
Decal node
2.3.11.
Rectangle node
2.3.12.
Custom node
2.3.13.
Physics
❱
2.3.13.1.
Rigid body
2.3.13.2.
Collider
2.3.13.3.
Joint (WIP)
2.3.14.
Sound
❱
2.3.14.1.
HRTF (WIP)
2.3.15.
Animation (WIP)
2.4.
Rendering
❱
2.4.1.
Shaders
2.4.2.
Materials
2.5.
Resource Management
❱
2.5.1.
3D Models
2.5.2.
Textures
2.5.3.
Sound Buffers
2.5.4.
Curves
2.5.5.
Animation Machines
2.6.
User Interface
❱
2.6.1.
Basic concepts
2.6.2.
Setting up a user interface
2.6.3.
General rules
2.6.4.
Fonts
2.6.5.
Theme
2.6.6.
Widgets
❱
2.6.6.1.
Button
2.6.6.2.
Border
2.6.6.3.
Canvas
2.6.6.4.
Check box
2.6.6.5.
Curve editor (WIP)
2.6.6.6.
Decorator (WIP)
2.6.6.7.
Docking manager (WIP)
2.6.6.8.
Dropdown list (WIP)
2.6.6.9.
Expander (WIP)
2.6.6.10.
File browser (WIP)
2.6.6.11.
Grid
2.6.6.12.
Image
2.6.6.13.
Inspector (WIP)
2.6.6.14.
List view (WIP)
2.6.6.15.
Menu (WIP)
2.6.6.16.
Message box (WIP)
2.6.6.17.
Numeric field (WIP)
2.6.6.18.
Popup (WIP)
2.6.6.19.
Progress bar (WIP)
2.6.6.20.
Range (WIP)
2.6.6.21.
Rect (WIP)
2.6.6.22.
Scroll bar (WIP)
2.6.6.23.
Scroll panel (WIP)
2.6.6.24.
Scroll viewer (WIP)
2.6.6.25.
Stack panel
2.6.6.26.
Tab Control
2.6.6.27.
Text
2.6.6.28.
Text box
2.6.6.29.
Tree (WIP)
2.6.6.30.
Vector image (WIP)
2.6.6.31.
Window
2.6.6.32.
Wrap panel
2.7.
Serialization (WIP)
2.8.
Tutorials
❱
2.8.1.
FPS Tutorial
❱
2.8.1.1.
Character controller
2.8.1.2.
Weapons
2.8.1.3.
Bots and AI
2.8.2.
RPG Tutorial
❱
2.8.2.1.
Character controller
2.8.3.
2D Platformer tutorial
Light (default)
Rust
Coal
Navy
Ayu
Fyrox Book
Numeric field (WIP)