1. 1. About the Book
  2. 2. Introduction
    ❱
    1. 2.1. Introduction to Fyrox
    2. 2.2. System Requirements and Supported Platforms
    3. 2.3. Basic concepts
    4. 2.4. Design Philosophy and Goals
    5. 2.5. Frequently Asked Questions
  3. 3. Getting started
    ❱
    1. 3.1. Editor, Plugins and Scripts
    2. 3.2. Editor Overview
    3. 3.3. Scene and scene graph
    4. 3.4. Assets
    5. 3.5. Data management
  4. 4. Scripting
    ❱
    1. 4.1. Plugins
    2. 4.2. Executor
    3. 4.3. Scripts
  5. 5. Scene
    ❱
    1. 5.1. Graph
    2. 5.2. Transformation
    3. 5.3. Prefabs
    4. 5.4. Property Inheritance
    5. 5.5. Base Node
    6. 5.6. Mesh Node
    7. 5.7. Light Node
    8. 5.8. Sprite Node
    9. 5.9. Particle System Node
    10. 5.10. Terrain Node
    11. 5.11. Camera Node
    12. 5.12. Decal Node
    13. 5.13. Rectangle Node
    14. 5.14. Custom Node
    15. 5.15. Physics
      ❱
      1. 5.15.1. Rigid Body
      2. 5.15.2. Collider
      3. 5.15.3. Joint
      4. 5.15.4. Ray Casting
      5. 5.15.5. Ragdoll
    16. 5.16. Sound
      ❱
      1. 5.16.1. Audio Bus
      2. 5.16.2. Sound Node
      3. 5.16.3. HRTF
    17. 5.17. Animation
      ❱
      1. 5.17.1. Animation Editor
      2. 5.17.2. Animation Blending
      3. 5.17.3. ABSM Editor
  6. 6. Artificial Intelligence (WIP)
    ❱
    1. 6.1. Behaviour Trees (WIP)
    2. 6.2. Path Finding
    3. 6.3. Navigational Meshes
  7. 7. Rendering
    ❱
    1. 7.1. Shaders
    2. 7.2. Materials
    3. 7.3. Light Maps (WIP)
    4. 7.4. Settings
    5. 7.5. Render Pass
    6. 7.6. Normal Maps
  8. 8. Resource Management
    ❱
    1. 8.1. Models
    2. 8.2. Textures
    3. 8.3. Sound Buffers (WIP)
    4. 8.4. Curves (WIP)
    5. 8.5. Custom Resource
  9. 9. User Interface
    ❱
    1. 9.1. Basic concepts
    2. 9.2. General rules
    3. 9.3. Rendering
    4. 9.4. Fonts
    5. 9.5. Style
    6. 9.6. Widgets
      ❱
      1. 9.6.1. Custom Widget
      2. 9.6.2. Button
      3. 9.6.3. Border
      4. 9.6.4. Canvas
      5. 9.6.5. Check box
      6. 9.6.6. Curve editor (WIP)
      7. 9.6.7. Decorator (WIP)
      8. 9.6.8. Docking manager (WIP)
      9. 9.6.9. Dropdown list (WIP)
      10. 9.6.10. Expander (WIP)
      11. 9.6.11. File browser (WIP)
      12. 9.6.12. Grid
      13. 9.6.13. Image
      14. 9.6.14. Inspector (WIP)
      15. 9.6.15. List view (WIP)
      16. 9.6.16. Menu (WIP)
      17. 9.6.17. Message box (WIP)
      18. 9.6.18. Numeric field
      19. 9.6.19. Popup (WIP)
      20. 9.6.20. Progress bar (WIP)
      21. 9.6.21. Range (WIP)
      22. 9.6.22. Rect (WIP)
      23. 9.6.23. Scroll bar
      24. 9.6.24. Scroll panel (WIP)
      25. 9.6.25. Scroll viewer (WIP)
      26. 9.6.26. Stack panel
      27. 9.6.27. Tab Control
      28. 9.6.28. Text
      29. 9.6.29. Text box
      30. 9.6.30. Tree (WIP)
      31. 9.6.31. Vector image (WIP)
      32. 9.6.32. Window
      33. 9.6.33. Wrap panel
  10. 10. Serialization
    ❱
    1. 10.1. Saved Games
  11. 11. Editor
    ❱
    1. 11.1. Property Editors
    2. 11.2. Settings
  12. 12. Miscellaneous
    ❱
    1. 12.1. Log
  13. 13. Tutorials
    ❱
    1. 13.1. FPS Tutorial
      ❱
      1. 13.1.1. Character controller
      2. 13.1.2. Weapons
      3. 13.1.3. Bots and AI
    2. 13.2. RPG Tutorial
      ❱
      1. 13.2.1. Character controller
    3. 13.3. 2D Platformer tutorial
  14. 14. Performance
  15. 15. Obsolete
    ❱
    1. 15.1. Installation (Obsolete)
    2. 15.2. Custom game loop (Obsolete)

Fyrox Book

Progress bar (WIP)

progress bar