Getting Started
This section of the book will guide you through the basics of the engine. You will learn how to create a project, use plugins, scripts, assets, and the editor. Fyrox is a modern game engine with its own scene editor, that helps you to edit game worlds, manage assets, and many more. At the end of reading this section, you'll also learn how to manage game and engine entities, how they're structured and what are the basics of data management in the engine.
Next chapter will guide you through major setup of the engine - creating a game project using special project generator tool.